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C3i n32
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En la Tienda MasQueOca existen varios estados en los que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) Últimas unidades: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**)
Precompra: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos.Atencin, las precompras no son reembolsables!

P500:el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando el juego alcance el nmero de reservas necesarias o por decisin editorial pasar al estado Precompra.
Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes, pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin aproximado para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pudiera ser que recibamos la reposicin antes o que en el caso de la importacin se demore por causas ajenas a nuestra voluntad. (***) Atencin, las compras bajo demanda de juegos de importacin no son reembolsables!
Pendiente de Primera Edicin: el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder recibir la informacin del mismo en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra.
Oportunidades: el juego est en stock en unidades limitadas. Las Oportunidades son juegos que o bien han sufrido algn desperfecto en la caja o bien han sido abiertos por alguna razn (comprobaciones de control de calidad, etc), pero que su contenido est perfecto. Es decir, son juegos que contienen todo lo necesario para poder jugarlo. No se remitirn fotos especficas del estado de las cajas, a todos los efectos se debe considerar como si se comprase el juego sin caja y sin inserto, aunque la gran mayora de las veces son desperfectos sin importancia. Estos juegos, dada la naturaleza de los mismos, no admiten devoluciones. Chollos: el juego est en stock en unidades limitadas. Los chollos son juegos nuevos a estrenar que ofrecemos a precios especiales. La oferta est limitada en el tiempo y a las unidades que se pongan en oferta, una vez se retiren de la seccin de Chollos su precio volver a ser el estndar.
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego, pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico.
(**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico.
(***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

C3i n32

A short description of what each article in this issue covers



Disaster on the DnieperNew Scenarios for Ukraine43 by Trevor Bender: Trevor Bender returns to further dissect what makes a counterfactual scenario work, introduces a new scenario included with this issue of C3i, and provides a bonus scenario based around the Kursk Offensive, the largest tank battle in history.




DenmarkThe Worlds Largest Gaming Cooperative by Jason Matthews: Jason Matthews, co-designer of Twilight Struggle, journeys to a boarding school in central Denmark where they support their curriculum with LARPing (Live Action Role Playing) and general gamification, yielding very exciting and encouraging results. After facilitating the Cuban Missile Crisis writ small, he is invited to Fastaval 2017, a place where thousands of gamers from every subgenre gather to share and play games, as well as participate in game design contests. A really insightful look into Danish gaming culture.

PentecontaetiaStrategy in Pericles1ST Peloponnesian War by Mark Herman: Over the course of my wargame career, I have studied and published at length on military strategy. I have found over the last few years my deep interest in integrating my Defense experience to look at warfare strategy as an extension of political strategy (Clausewitz). My first deep look at this narrative was in my Churchill design. Pericles, my second entry to the Great Statesmen series, goes deeper into faction politics, something that seems particularly appropriate in 21st century America (see my Clios corner from last issue).

Lysander2 Player Variant for Pericles by Philip Jelley: One of the problems with a four player game is it is sometimes difficult to get the requisite crew together to play, which Philip Jelley has sought to remedy with this exciting variant, fleshed out at Mark Hermans request, no Bot required.

Banish All Their FearsBayonet & Musket System Design by Ben Hull: Ben Hull recounts how he developed the Musket & Pike system, the ancestor of the new Bayonet & Musket system, and gives us the historical context for why the new system will be a streamlined yet accurate depiction of shifting battle rhythms.

Clios Corner #9: Take Me To Your Leader or Wheres the Bot? by Mark Herman: The first challenge is how to assimilate players of varying skill and historical knowledge into a new system, beyond learning the mechanics. I find that a Bot can act as a surrogate strategy advisor on that all important first turn, when you have no idea what to do next I thought it was time to talk about solitaire systems from a design point of view. I will approach this topic from my own personal journey and how my thinking has evolved on this topic over time with some of my key findings in what is loosely call My Beginners Guide to Bot Design, with myself in the role of the beginner."

C3i InterviewVolko Ruhnke by Sam Sheikh: Volko is a retired US intelligence analyst who worked in the Central Intelligence Agencys Directorate of Analysis from 1989 to 2018 and in the US Department of the Army as an International Relations Officer from 1986 to 1989. During his national security career, he helped incorporate tabletop game design into analytic training and research about real-world military, political, law enforcement, and economic issues.

Holland44S3 Northern Scenario by John Davis: This scenario covers the actions of the 82nd and 1st Airborne Divisions, and the attempts by 30 Corps to break through to Arnhem. It covers the initial air drops through to 22nd September, after which increasing German attacks on the fragile 30 Corps supply corridor made further Allied progress increasingly difficult.



Stand Alone GamesINSIDE C3i MagazineRBM Studio Centerspread: We know you read the magazine for the articles, but heres the centerfold showcasing all the stand alone games C3i has printed since Issue Nr 20.

Pendragon Strategy TipsThe Barbarians by Morgane Gouyon-Rety: This is the first of a projected pair of C3i papers on strategy tips for Pendragon The Fall of Roman Britain, Volume VIII in the COIN series. This first entry focuses on the two Barbarian factions, the Saxons and Scotti. They appear to be the most challenging to grasp for new players, and designer Morgane Gouyon-Rety is here to be your guide.

Last EaglesLigny 1815a Hexasim game, by Mark Kaczmarek: Last Eagles Ligny 1815 is the third game in the exciting Eagles of France series following the release of Fallen Eagles-Waterloo and Rising Eagles-Austerlitz, all published by Hexasim. The battle of Ligny, occurring on June 16th, just 2 days before the epic battle of Waterloo, is often overlooked by many wargamers and historians. However, the results of this battle had immediate impacts to the conduct of the Waterloo battle and as such deserves to be studied in its own light. Mark gives us a rundown of the history, and how dynamic this simulation of the battle is.

On Similarity and Diversity in the COIN Series by VPJ Arponen: The COIN series stretches across six years with eight award winning volumes and a further two volumes and two expansions available for preorder, not to mention several more in various stages of development. What makes the COIN system so stimulating? What is its essence? In this article, we will be analyzing the series as well as talking to a number of COIN designers to find out.

C3i Scenario GuideTable Battles, a Hollandspiele Games production, by Tom Russell: Table Battles can be used to conceivably cover any traditional set-piece land battle from any period in human history. Tom gives us a basic run-down of how his system works, and an overview of the two battles (Gaines Mill and the Bouvines) in this issue. You thought you got two games in C3i Nr 32? Naw, you got three. Youre welcome.

C3i InterviewBen Hull by Sam Sheikh: Ben Hull is a game designer and U.S. Marine officer who is well known for designing the Musket & Pike Series and Fields of Fire. He is currently working on creating the new Bayonet & Musket Series (GMT Games) with Volume I: Banish All Their Fears depicting the Battles of Neerwinden 1693 and Blenheim 1704.

GBoH SeriesC3i Scenario Designers Notes by Daniel A. Fournie: Dan looks back on the GBoH series, reflecting on the many volumes of analysis he has done for past issues of C3i as well as how he initially got into the series. He then breaks down how he approaches the production process of both writing articles and designing scenarios within the GBoH series.

Road to MoscowWorld Wargame Hobby: Igor Luckyanov and Dmitry Klyuykov are the co-owners of the proWargames store in Moscow. Selling only board wargames since 1996, they are proud to share with us some of their initial experiences in the wargaming hobby, and have constructed an illuminating profile on the hobby today from their brick and mortar shop in downtown Moscow. (http://www.prowargames.ru).

C3i Nr30 South Pacific Tournament2017 San Diego Historical Game Con: Observe as Mark Herman challenges 9 opponents simultaneously to games of South Pacific!



Inserts Inside Nr 32:



Countersheet, C3i Magazine Nr32 Index of this issues die-cut counters (see Page 66)



The Battle of Gettysburg Complete RBM Studio Game by Mark Herman

--Rulebook, Game Mapsheet and die-cut Counters

The Battle of Issy Complete RBM Studio Game by Frdric Bey

--Rulebook,Game Mapsheet and die-cut Counters

Table Battles Two New Battle Scenarios by Tom Russell Rules Insert, Playing Cards

Holland44 Northern Scenario Player Aid Card by Mark Simonitch

Reinforcement Chart Download

Time Record Chart Download

Pendragon COIN Battle Board Player Aid Card by Morgane Gouyon-Rety

Pericles Player Notes & Map C3i Player Aid by Mark Herman

The Battle of Issy AND The Battle of Gettysburg

The Battle of Issy was fought on 2 and 3 July 1815 in and around the village of Issy, a short distance southwest of Paris. The result was a victory for the Prussian General von Zieten over a French army commanded by General Dominique Vandamme.

Issy 1815 is the 44th battle in the Jours De Gloire series

Gettysburg is a simple wargame focused on the epic Civil War battle of Gettysburg (July 1-3, 1863). One player takes the role of the Army of the Potomac (General Meade) and the other controls the Army of Northern Virginia (General Lee). The game is played in half-day turns (6 turns total) in which time Lees Confederates attempt to open the road to Baltimore/Washington, or destroy Meades army.

The first volume in the C3i Series